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Then, absent-mindedly I said, "Come over later tonight and we can play co-op!" "Can I do that?" he said? I looked at him in astonishment, and realized no. My friend and I were walking down the street Sunday and I was telling him how much fun Crackdown was.
NEW SPLIT SCREEN GAMES OFFLINE
Here is the perfect example of the state of offline gaming. Or maybe it's just the inconsistent implementation of offline game modes in general that makes one wonder what the hell is going on. Maybe the missing offline co-op mode in Crackdown hurts too. Or the missing eight-player option in Madden NFL 07. YES NO So why does it feel like offline gaming is getting the shaft? Perhaps the lack of offline co-op modes in Splinter Cell: Double Agent exemplifies the issue best.
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And then there is the upcoming free-wheeling shooter Crackdown, which supports "jump-in-jump-out" online co-op gaming in the best possible way. It's split-screen co-op offline and and co-op online. By taking a gander at current games Ghost Recon Advanced Warfighter, Gears of War, LEGO Star Wars II: the Original Trilogy, or Rainbow Six: Vegas, there is darn good co-op support. Is split-screen gaming going extinct? Are developers eschewing local play for online play? Is four-player split-screen a thing of the past? If you look at X360 launch titles Perfect Dark Zero and Call of Duty 2, the answer seems rosy. And one has to wonder if the two aren't related. But much to the chagrin of hardcore Xbox fans, the state of offline co-op games isn't. In 2007, the state of Xbox Live is thriving with millions of Xbox subscribers. Needless to say, the big console hub-bub that started seven years ago is now flourishing on Xbox Live. But who knew then that Bungie would execute such an excellent two-player offline cooperative game - and in the process create one of the biggest franchises ever?
NEW SPLIT SCREEN GAMES PC
The offline first-person shooter, created by the Mac and PC developer Bungie, brought over the communal aspect of computer gaming, free-flowing multiplayer frag-fests to be specific, that started so long ago with games like id Software's original LAN-supported Doom. While it seems like eons ago, the first Halo really set the stage for cooperative style gaming on Xbox.